E-Commerce · Case study 11 of 12
AR/VR Commerce
Walmart's innovation team commissioned an AR/VR-enabled commerce experience to explore how immersive technology could personalise product discovery at scale — moving beyond keyword search toward preference-driven spatial shopping.
The challenge
E-commerce search is fundamentally broken for discovery: it optimises for known items, not for preferences. Customers who don't know exactly what they want get lost. Returns rates for furniture and home décor — categories where AR could have the highest impact — ran at 18-22% due to size/fit mismatch that could have been prevented with spatial preview. The challenge was to design an experience that felt like a natural extension of how people actually shop, not a technology demonstration.
The solution
We designed an AR product discovery experience built on a preference graph — a living model of the user's aesthetic, spatial, and functional preferences that builds from implicit signals (dwell time, rotate gestures, save actions) rather than explicit ratings. Users can place true-to-scale product previews in their actual space via AR, and the preference engine learns from what they keep versus remove. A separate ideation mode lets users explore style boards that connect to shoppable products — bridging inspiration and purchase.
Our process
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01 Preference Modelling Research
Studied how people make furniture and décor purchase decisions. Identified 7 implicit preference signals available through natural AR interaction.
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02 AR Interaction Design
Designed touch, gesture, and spatial placement interactions specifically for ARKit/ARCore constraints. Every interaction validated on device, not in Figma.
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03 Preference Graph UX
Designed the visible surface of the preference engine — how does the system show users that it understands them, without being creepy?
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04 Ideation Mode
Built a style board experience that bridges editorial inspiration with shoppable inventory, powered by visual similarity search.
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05 Returns Impact Testing
Measured AR preview impact on return rate in a controlled study of 400 participants. Validated at scale before broader rollout recommendation.
Outcomes
- 61%Reduction in size/fit return reasons for AR users
- 4.2×Higher session depth vs. standard browse
- 7Implicit preference signals captured per session
- 2.8×Conversion rate for AR-previewed products